I was playing a text adventure the other day for the
first time in years, I'd forgotten quite how compelling
the medium is. It's like the old comparison between books
and films where the pictures are so much better in your
head, and exactly the same is true with a text adventure.
Even on a game with no time demands for immediate response one can be urged into taking swift decisions by some carefully crafted prose. A text adventure is a great way to wile away my daily commute, the text entry being relatively simple and terse, it's pretty much how Russ and Tom predicted it would be.
What I really want to have a play with is the classic Colossal Cave or maybe even a simple MUD. That would certainly rock and I bet something like that's going to be available soon.